+27 (0)11 022 5323 +27 (0)81 410 5285
Basket/Checkout
R
- -
MagnifierSearch:
Workshop4 IDE (Go to Parent Category)

Workshop4 IDE Workshop4 IDE is used to program 4D Systems Intelligent Displays.
Free  Qty:
Price ex. VAT. Digital delivery possible. Stock: Available immediately [i]. 4D Systems Icon
Workshop4

Workshop4 IDE provides four different options for programming 4D Systems Intelligent Displays, ranging from the easy and code-less ViSi Genie option to the powerful and code-only Designer option. The Serial option turns the display into a serial slave, allowing it to be controlled by microcontrollers via simple serial commands.

Genie Icon Genie Option
Genie Screen
The Genie environment is a completely graphical, code-less, drag-and-drop option for programming the displays. Various widgets such as buttons, knobs, gauges, text and video are used to easily create a graphical interface for your application. Widgets can be linked together; so that, for example, the press of a button will cause text to scroll. Widgets can also be linked to the display's serial interface; allowing them to either report their state to a microcontroller (such as the position of a knob or slider when they are adjusted), or have their state set by a microcontroller (such as the position of a gauge or dial).
Please note that the Genie option is not available for the GOLDELOX controllers.
Serial Icon Serial Option
The Serial environment is used to turn the display into a serial slave, ready to be controlled by an MCU via simple serial commands.
ViSi Icon ViSi Option
The ViSi environment is a partly-graphical, partly-coded option for programming the displays. Various widgets such as buttons, knobs, gauges, text and video can be dragged-and-dropped onto the display, and at the click of a button ViSi will generate the necessary 4DGL code for inclusion of the designed elements in your program.
Designer Icon Designer Option
The Designer environment gives advanced users raw control of the intelligent display, including control of the GPIOs, by writing code in the 4DGL language.